Spider Scoring
The Good Points |
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Transferring a sequence to the foundations (Rule 1) | | +520 Points |
(max = 4160) |
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Transferring a sequence to the foundations (Rule 2) | | +780 Points |
(max = 6240) |
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Transferring a sequence to the foundations (Rule 3) | | +1040 Points |
(max = 8320) |
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Turning over a face down card | | +150 Points |
(max = 6600) |
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And Now The Bad 'uns |
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Every second of elapsed time | | -1 Point | |
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Every time Undo is used | | -100 Points | |
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Every use of the Show Move feature (Rule 1) | | -50 Points | |
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Every use of the Show Move feature (Rule 2) | | -100 Points | |
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Every use of the Show Move feature (Rule 3) | | -200 Points | |
Completion Bonus
When the game is completed, you will receive a bonus calculated in the following way:
Bonus = (End of Game Score / 4) + ((600 - Time Taken) x 25)
The following are the theoretical (zero time taken) maximum scores for each game rule:
Rule 1 - One Suit = 4160 + 6600 + 17,690 Bonus = 28,450
Rule 2 - Two Suits = 6240 + 6600 + 18,210 Bonus = 31,050
Rule 3 - Four Suits = 8320 + 6600 + 18,730 Bonus = 33,650
Assuming a fairly decent completion time of 7 minutes (420 seconds) then the following scores are more likely:
Rule 1 - One Suit = 4160 + 6600 - 420 + 7085 Bonus = 17,425
Rule 2 - Two Suits = 6240 + 6600 - 420 + 7760 Bonus = 20,025
Rule 3 - Four Suits = 8320 + 6600 -420 + 8125 Bonus = 22,625
How To Play Spider
Spider Game Variations
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